And, if you're like most people, you'll want to play it again. You can also tackle the game on any of it's 3 difficulties (which are all a little hard) with the weapons you had at the end of the game on your previous play through. There is no multiplayer, but there are extra missions you can take on as a different person than Leon, and timed missions where you try to take down as many enemies as possible. The music is more subtle, unlike in the Zelda or Final Fantasy games. The sound and music also contribute the mood, and do their job, as you'll hear the enemies mutter to each other and the creatures make scary noises. The characters (especially the variety of enemies) look great, and the environments create an atmosphere that really sets the mood. Everything looks as it should be, and has amazing detail. Up until the Xbox 360 came out, it had the best graphics of any game (in my opinion). They are the best graphics of any game, on any console, from the last generation. While the gameplay virtually has no flaws, the graphics are perfect. Except that those 30 parts are fresh and the only place you can play them in, is in this masterpiece. It's as if they took the best parts of 30 other games and put them in this game. The polish is extraordinary, and each level includes moments so fun, I can't comprehend how the makes of the game made it. I couldn't get over how perfect the game is. Overall, the adventure is nearly perfect, as you'll experience some of the best moments in any game ever made as well as have a great time. She also has her own health bar that you can elongate, same as yours. Protecting Ashley isn't frustrating since you can hide her in things, or tell her to stay put. Overall, the story is great, and will keep you progressing through the 20+ hour game as much as the gameplay. However, things get complicated, and both of you would have to survive through a variety of locations including a village, a castle, and an abandoned military station. Ashley is the basis of the plot of the game, since the President sent you to find her and bring her back to the States. Since you never know what kind of enemy you'd face next, you need to find the best way to take them down without them hurting you or Ashley. This is where strategy in battle comes in. You still need to conserve it, though, because weapons like the shotgun, you'd go through ammo quickly. Ammo isn't as scarce as you'd think from a survival/horror game, because you usually always have some in at least 1 or 2 of your weapons. And you will be picking up supplies from crates you can break with your handy knife, and from dead enemies. You only have a limited amount of space in your cache, so you need to make sure you pick up supplies wisely. #Resident evil 4 wiki enemies upgrade#You can upgrade your weapons, sell items, or buy things. You can even buy new weapons every time you encounter a merchant in your adventure. You have the usual shotguns, handguns, rifles, and machine guns, but after you beat the game, you might find some surprises. Of course a shooter is (usually) as good as it's weapons, and while the guns in RE4 aren't anything near the kind found in game such as the early Turoks, they still are cool. It creates suspense where you have to kill the enemies before they kill you, and not only does it make the game harder, it differentiates it's self from the crowd of shooters giving it unique, rewarding and very fun gunplay unlike any other game I've played. This may turn off a few at first, but it actually makes the game much better. What differs from GoW however, (other than the Tank controls) is that you can't move while shooting. Leon (one of the coolest main characters of all time) moves with tank controls, and to fire, the camera goes into an over-the-shoulder view like Gears of War. Fighting these enemies is where the real fun comes. Most of the time though, you'll fight the half zombie/ half normal enemies equipped with everything from cross bows to pitchforks to maces. My favorite enemy is the chainsaw guy on the box art. One level you'll fight evil monks, and the next you'll fight mutant flies, and the next you might engage in combat with flying sentry bots. Infact, the game introduces enemies all the time. But those crazy villagers aren't the only enemies you'll fight. Shoot them in the head, and it explodes- sometimes to reveal a mutant parasite. Shoot them in the hand, and they drop their weapon. The enemies are extremely fun to fight because where you shoot affects how the enemy acts. You need to get from point A to point B, while blasting through a large variety of monsters and enemies. Not only is it the best horror game ever made, but may be the best third person shooter ever made.
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